Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/3D Uganda Knuckles Queen/Insert me!/3D Uganda Knuckles Queen.prefab) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/3D Uganda Knuckles Queen-VRCMods.prefab' and ready-to-open scene 'Assets/3D Uganda Knuckles Queen-VRCMods.unity' instead: a prefab of the avatar model 'Assets/3D Uganda Knuckles Queen/Models/ghostFoxCunt/Project.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.991x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 1 to 0.991, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Added multi-avatar upload instructions
The package contains 3 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
QUEEN!
0I made it way better lmao with editing
0b l o o d y h e l l
0is it me or dose she have 2 right feet...
0Looks good but two moths to late in my opinion.
0honestly the model is glorious
0Strength in Unity, do you mean me or Radelos?
0Hmmm for some reason the crown is coming up pink & I can't locate the material for the crown to change it.
0Whining people like you are the reason it's still going
0its kinda funny xD but yes just why o why
0whyjust let the meme die already
0