Mario 64 (hat + no hat variants)
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How to install
- Install the VRChat Creator Companion and create an avatar project. It picks the Unity version VRChat supports.
- Make sure the VRChat Avatars SDK is added to the project in the Creator Companion.
- Open the project in Unity and import the .unitypackage with Assets, Import Package, Custom Package.
- Open the included scene or drag the avatar prefab into your scene.
- Open VRChat SDK, Show Control Panel, sign in, then use Build & Test or upload.
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Comments
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0Could you add "Flip a bird"? I mean Middle Finger? x)
0yay now i can play the mario 64 theme song and jump off maps as soon as it gets to earrape loud
0Sry. Fixed, ty.
0the scenes do not contain any blueprint ID's, try removing the old version and download it next again
0still cannot do that with the hat version
0^ sorry, should be fixed now
0No acces to the blueprint_id
0