Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Blank The Hedgenone.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Blank The Hedgenone-VRCMods.prefab' and ready-to-open scene 'Assets/Blank The Hedgenone-VRCMods.unity' instead: a prefab of the avatar model 'Assets/blank.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.773x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 120 to 1.773, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
this is from 3d sonic crossover rpg on roblox
0i feel like this is a ref to Flamingo/ Albert but i'm not sure
0oh who cool
0This made me flash back to when I was like 14 and had a Sonic OC that was literally just that. A Sonic with no colour, only white.
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