Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Genji-VRC.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Genji-VRC-VRCMods.prefab' and ready-to-open scene 'Assets/Genji-VRC-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Genji/Genji.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.445 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.46x root scale.
Comments
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1time for erp
0can you use the sword
0can you use the swords and the shurikens
0Good model but I have a problem. The knees bind to the side. Any idea?
0Try and make more OverWatch characters
0Good model
0