Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Added a VRChat Avatar Descriptor (new prefab)
The original scene (Assets/Open me!.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/hat-VRCMods.prefab' and ready-to-open scene 'Assets/hat-VRCMods.unity' instead: a prefab of the avatar model 'Assets/527_Dragowski-HD_by/bodydone.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.465 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.293x root scale.
Comments
Can you do Keith Ape?
0Can you do Scrim by $uicdeBoy$
0too many polygons to upload to vrchat
0just make this skin brown and give a chin beard xD
0i cant make chris brown
0can you make chris brown or august alsina please xD
0it said "please add a scene descriptor to your project"
0@cokey He already has
0please make xxxtentacion, he was recently killed and he was my favorite rapper
0