Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/NightmareBonnie.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/NightmareBonnie-VRCMods.prefab' and ready-to-open scene 'Assets/NightmareBonnie-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Nightmare Bonnie.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.51 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.029x root scale.
Comments
he's doing the t pose
0@Ruby2018 is there even a Twisted Bonnie model in the first place?
0REEEEEEEEEE HOW U IMPORT IF U IMPORT U HAS HAX HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAXXXXXXXXXXXXXXXX
0does this have custom abilites?
0can you do this model pack https://steamcommunity.com/sharedfiles/filedetails/?id=1434737160
0Nightmare Mangle >:O
0if Bon Bon can move his mouth when using the puppet and funtime Freddy's mouth moves be cool lol
0hey Dark after funtime freddy can you do twisted bonnie
0alright
0funtime freddy next
0