Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Sombra/Sombra.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Sombra-VRCMods.prefab' and ready-to-open scene 'Assets/Sombra-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Sombra/Sombra.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.878 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.2x root scale.
Added multi-avatar upload instructions
The package contains 2 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
Hey so im trying to upload sombra avatar to vrchat, but it wont let me because i need to combine meshes and reduce number of bones, do you have some advice on how to fix that? if not you dont have to comment.
0I'm on VR but perhaps I didn't add the custom animations right, thanks for replying, I didn't know I had to do anything other than import the dynamic bones. thanks for the reply
0Well I did add a cloth component to the collar, if you don't like it you could change the values or delete it. Just find the "collar" mesh on the left side of Unity and there should be some options on the right side once you select it. As for the animations, I can't really say for sure. I would watch a tutorial on how to add custom animations and bring the avatar through that process to see if there are any problems. Are you on desktop or on VR because I only override the animations for VR and I'm not sure how to override them for desktop users.
0Hi, I import everything listed, but in game, she has no emotions and her collar is floppy, I can't get the props and facial expressions to work. Any thoughts why? I have downloaded the dynamic bones & cubed shader package and import those (as well as the needed vrchat sdk) and import all of those before the sombra packagethanks!
0I didn't make the original model, but all the other work and features done to the avatar was by me. It's not like I downloaded and immediately re uploaded anyways, over a dozen hours of work went into this avatar.
0"I made this avatar for a friend">Gives Deviantart download - "No redistributing/reuploading"Wat.
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