Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Forbidden Ancestry/Avatar.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/forbidden ancestry vr-VRCMods.prefab' and ready-to-open scene 'Assets/forbidden ancestry vr-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Forbidden Ancestry/forbidden ancestry.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.235 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.1x root scale.
Added multi-avatar upload instructions
The package contains 2 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
Halloween Knuckles LUL
0Now this is truly a "dead meme"
0spooky scary knuckle bois
0I guess you could say it's a even more dead meme now.
0Do you know da wae of the spook
0He couldn't find the way in time.
0