Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Models/DIO and the DIO's/DIO and the DIO's.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/DIO and the DIO's-VRCMods.prefab' and ready-to-open scene 'Assets/DIO and the DIO's-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Models/DIO and the DIO's/DIO OH.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.71 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Added multi-avatar upload instructions
The package contains 3 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
Cool models !
0the fact that you called Heaven Ascension DIO "Shiny DIO" put a pain in my heart
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