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Auto-fixed version available1 fix applied6.2 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Bakugo/OPEN ME.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/bakugo-VRCMods.prefab' and ready-to-open scene 'Assets/bakugo-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Bakugo/bakugo visemes.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.669 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.03x root scale.
Comments
do you have a ***** one
0Hey if you still work on models could you make a Young Obito? I’ve been using models from you and I really like em! Thank you if you can úwù
0What shader do you use
0@ForgedInLight np ;)
0Oh my god, I've been waiting for this specific model, and you have delivered, Thank you so much.
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