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Description
'Model Made By Me
REQUIREMENTS:
Cubedshaders And Sdk
How To Make It Work:
Make sure to download a VRCSDK then import them into Unity
Download Her And Drag Into Your Unity.
Find The Scene And Upload And Your Ready !
My Discord:
MeAlex#3452
Fix
-Eye Tracking
-It Is All One Mesh
-Separate Materials
-Full body fix
Discord Server/Help:
Need help or anything with the model or any Problems feel free to msg me :D
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Auto-fixed version available3 fixes applied14.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.42 m in world (eye level) (the measured model height). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Resized the avatar to 1.8 mRoot scale changed from 1 to 1.186 (a 1.186x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
3Q Alex~
00.0
0im on ur friends list uwu
0only the left eye blinksjQuery321028601975293673587_1542440916307
0@Hoody tm the Beanie is on vrcmods
0the beanie is missing
0That avatar is so adorable :)
0Alex... I was about to say that this was my friends model with the same eyes, but it's you ;)
0ERP When
0