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Description
'The abusive volleyball coach of P5. Comes with the dynamic bone script and Cubed's shaders.
Also has (poorly made) visemes! Sorry, his mouth is constantly open.'
I happen to have a few models that have the same issue with the mouth being constantly open. I learned removing the jaw bone while rigging the model in unity it fixes that issue. (Reposted the comment because I learned that removing the jaw bone while rigging fixes the issue of the mouth being constantly open.)
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Auto-fixed version available1 fix applied1.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Kamoshida/Kamoshida.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Kamoshida-VRCMods.prefab' and ready-to-open scene 'Assets/Kamoshida-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Kamoshida/Kamo.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.582 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.86x root scale.
Comments
**** you Kamoshida.
0I happen to have a few models that have the same issue with the mouth being constantly open. I learned removing the jaw bone while rigging the model in unity it fixes that issue.
0(Reposted the comment because I learned that removing the jaw bone while rigging fixes the issue of the mouth being constantly open.)