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Description
'A very optimised avatar that has a rating of excellent.
Features:
-no spammy frame eating animations
-no pesky laggy bones
-no dynamic bo- err I mean dynamic lag
-default material
-no textures
-no uniqueness what so ever(Who needs a unique avatar anyways?)
-1 poly
-Follows all guidelines of vrchat'
O P T I M I Z E D Seriously tho if this was 4 poly's and 4 bones and each poly was a separate mesh... VRChat: Y O U R A V A T A R I S P O O R L Y O P T I M I Z E D
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Auto-fixed version available1 fix applied10.7 KB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.872 m in world (eye level) (the measured model height). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Comments
Still lags my computer, smh my head
0Added a light refraction shader to this and that was fun.
0MADLAD
0Aim for 0 polys
01 polygon LUL
0add a light to it
0Not even a single skinned mesh... Good job
0O P T I M I Z E D
0Seriously tho if this was 4 poly's and 4 bones and each poly was a separate mesh...
VRChat: Y O U R A V A T A R I S P O O R L Y O P T I M I Z E D
Best avatar ever x2
0beautiful
0it needs a bounding box of 0 too or it has drawcall for that wich eats a whole bit of memory
0Best. Avatar. EVER.
0VRChat in one year gonna look like this xd
0