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Auto-fixed version available2 fixes applied36.9 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.841 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
it says that the face mesh is not specified
0Did you fix the eye stuff also?
0@SparkTheKirin https://vrcmods.com/item/3969
0Rip Yugi so we have a good model for him. I have so many plans in VR
0Do you plan on ripping more jump force models and uploading them here?
0Could you rip the DIO and The World model from jump force?
0Legs aren't scuffed. You just need to set them right. Also, I cannot get the visemes to work at all. Nither the eye tracking.
0the legs are scuffed for me ;-;
0@KingCDog Maybe if I have time, if you could get me a good link to the model I could check it out :shrug:
0THIS IS AWESOME!.... You think you could make The Joker from Batman?
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