Optimized to approve VRChat public avatar worlds performance standards.
Skinned Mesh Renderers Max 3, ideally 1
Materials Max 15, ideally 1-3
Dynamic Bone Affected Transforms Max 50, ideally between 0-30
Dynamic Bone Collider Components Max 2, ideally 0
the shoulders clips a bit though the top and the tie clips slightly though the collar but this is one of my fav avs~ Wish you made it where he could take his patch on and off tho