Join my discord for giveaways and vrcmods related posts:
https://discord.gg/cRqQSJs You will also need to import the CubedShaders package into unity before importing this avatar, the download link is below:
https://vrcmods.com/reqs/cubedunityshaders.unitypackage This avatar comes with cubed shaders for an animated look, 8 custom dance emotes, 3 Gesture overrides, Dynamic bones and colliders to interact with hair and ears. This model also has lip syncing and eye tracking. This model has 2 knives pulled out on the RockNRoll gesture.
Installation:
1. Download the cubedshaders and vrcsdk if you don't have it. Links are above.
2. Import vrcsdk into unity, then the cubed shaders package.
3. import the avatar
4. Load the scene named OpenMe placed in the folder named Rin
5. Upload
Gestures:
RockNRoll: Pulls out 2 knives one in each hand
HandGun: Happy Expression
Victory: Happy Expression 2
Check out this link for Len Kagamine:
https://vrcmods.com/item/459-Len-Kagamine
Assets (119 files inside Unity Package)
/Assets/DynamicBone/ReadMe.txt
/Assets/DynamicBone/Demo/Demo1.unity
/Assets/DynamicBone/Demo/c1.fbx
/Assets/DynamicBone/Demo/tail.FBX
/Assets/DynamicBone/Demo/DynamicBoneDemo1.cs
/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/Rin/OpenMe.unity
/Assets/Rin/FBX/toon_hair1.bmp
/Assets/Rin/FBX/t000.bmp
/Assets/Rin/FBX/leh.spa
/Assets/Rin/FBX/body01_lenAp.tga
/Assets/Rin/FBX/body00_s.bmp
/Assets/Rin/FBX/lehp.spa
/Assets/Rin/FBX/body00_rinAp.tga
/Assets/Rin/FBX/face_RinAp.tga
/Assets/Rin/FBX/hair_s.bmp
/Assets/Rin/FBX/body02_len.tga
/Assets/Rin/FBX/body01_s.bmp
/Assets/Rin/FBX/toon_hair.bmp
/Assets/Rin/FBX/s.bmp
/Assets/Rin/FBX/skin_s.bmp
/Assets/Rin/FBX/m_s.spa
/Assets/Rin/FBX/toon_skin.bmp
/Assets/Rin/FBX/ins.png
/Assets/Rin/FBX/Rin.fbx
/Assets/Rin/FBX/hair_rin3Ap.tga
/Assets/Rin/FBX/toon_defo.bmp
/Assets/Rin/FBX/skin_rinAp.tga
/Assets/Rin/FBX/body00_lenAp.tga
/Assets/Rin/FBX/body02_rin.tga
/Assets/Rin/FBX/toon02.bmp
/Assets/Rin/FBX/tail.png
/Assets/Rin/FBX/body01_rinAp.tga
/Assets/Rin/FBX/nah.spa
/Assets/Rin/FBX/lekp.spa
/Assets/Rin/FBX/t001.bmp
/Assets/Rin/FBX/spa/A6.bmp
/Assets/Rin/FBX/spa/A7.bmp
/Assets/Rin/FBX/spa/spa-3.bmp
/Assets/Rin/FBX/spa/A2.bmp
/Assets/Rin/FBX/spa/SP02.spa
/Assets/Rin/FBX/spa/Thumbs.db
/Assets/Rin/FBX/spa/spa-5.bmp
/Assets/Rin/FBX/spa/spa-pi.bmp
/Assets/Rin/FBX/spa/spa-4.bmp
/Assets/Rin/FBX/spa/spa-2.bmp
/Assets/Rin/FBX/spa/A1.bmp
/Assets/Rin/FBX/spa/A4.bmp
/Assets/Rin/FBX/spa/spa-1.bmp
/Assets/Rin/FBX/spa/A3.bmp
/Assets/Rin/FBX/spa/A5.bmp
/Assets/Rin/FBX/t/03.png
/Assets/Rin/FBX/tex/face_LenAp.tga
/Assets/Rin/FBX/tex/ha-to02.tga
/Assets/Rin/FBX/tex/ha-to02.png
/Assets/Rin/FBX/tex/skin_lenAp.tga
/Assets/Rin/FBX/tex/02.png
/Assets/Rin/FBX/tex/body02.png
/Assets/Rin/FBX/tex/moyamoya02.tga
/Assets/Rin/FBX/tex/01.png
/Assets/Rin/FBX/tex/body03.png
/Assets/Rin/FBX/tex/Glasses.png
/Assets/Rin/FBX/Materials/face_RinAp.mat
/Assets/Rin/FBX/Materials/body01_rinAp.mat
/Assets/Rin/FBX/Materials/skin_lenAp.mat
/Assets/Rin/FBX/Materials/body00_rinAp.mat
/Assets/Rin/FBX/Materials/body02_rin.mat
/Assets/Rin/FBX/Materials/moyamoya02.mat
/Assets/Rin/FBX/Materials/skin_rinAp.mat
/Assets/Rin/FBX/Materials/ins.mat
/Assets/Rin/FBX/Materials/ha-to02.mat
/Assets/Rin/FBX/Materials/s.mat
/Assets/Rin/FBX/Materials/02.mat
/Assets/Rin/FBX/Materials/hair_rin3Ap.mat
/Assets/Rin/FBX/Materials/Material 2.mat
/Assets/Rin/FBX/Materials/ins 1.mat
/Assets/Rin/FBX/Materials/face_MikuAp.mat
/Assets/Rin/FBX/Materials/01.mat
/Assets/Rin/FBX/sph/sufia2.spa
/Assets/Rin/FBX/sph/body00_s.bmp
/Assets/Rin/FBX/sph/hair_s.bmp
/Assets/Rin/FBX/sph/skin_s.bmp
/Assets/Rin/FBX/sph/hair_sm.spa
/Assets/Rin/FBX/sph/OneNote Table Of Contents.onetoc2
/Assets/Rin/FBX/sph/eye.bmp
/Assets/Rin/FBX/toon/sweet dreams_vmd.anim
/Assets/Rin/FBX/toon/Running_Man_Slav.anim
/Assets/Rin/FBX/toon/Noice.anim
/Assets/Rin/FBX/toon/toon-2 (3).bmp
/Assets/Rin/FBX/toon/toon-5.bmp
/Assets/Rin/FBX/toon/toon-1.bmp
/Assets/Rin/FBX/toon/toonsk.bmp
/Assets/Rin/FBX/toon/gangnam.anim
/Assets/Rin/FBX/toon/Bubbletop1.anim
/Assets/Rin/FBX/toon/CustomOverrideEmpty 1.overrideController
/Assets/Rin/FBX/toon/Thumbs.db
/Assets/Rin/FBX/toon/toon-4.bmp
/Assets/Rin/FBX/toon/toon-2 (2).bmp
/Assets/Rin/FBX/toon/toon-1 (2).bmp
/Assets/Rin/FBX/toon/toon-0.bmp
/Assets/Rin/FBX/toon/Hip_Hop_Dancing.anim
/Assets/Rin/FBX/toon/CaramellDansen.anim
/Assets/Rin/FBX/toon/0_to_100.anim
/Assets/Rin/FBX/toon/toon-2.bmp
/Assets/Rin/FBX/toon/toon-3.bmp
/Assets/Rin/FBX/KnifeFBX/Rin (1) 1.controller
/Assets/Rin/FBX/KnifeFBX/Happy2.controller
/Assets/Rin/FBX/KnifeFBX/Happy.anim
/Assets/Rin/FBX/KnifeFBX/Happy2.anim
/Assets/Rin/FBX/KnifeFBX/Rin (1).controller
/Assets/Rin/FBX/KnifeFBX/Happy.controller
/Assets/Rin/FBX/KnifeFBX/untitled.fbx
/Assets/Rin/FBX/KnifeFBX/Blink.anim
/Assets/Rin/FBX/KnifeFBX/Knife.anim
/Assets/Rin/FBX/KnifeFBX/Textures/tridagger_1.png
/Assets/Rin/FBX/KnifeFBX/Materials/tridagger_1.mat