Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Added a VRChat Avatar Descriptor
Attached a VRChat SDK3 Avatar Descriptor to 'Dancing Particle' and set the viewpoint to 173.128 m in world (eye level), derived from the rig's eye bones. Everything else in the package is unchanged.
Resized the avatar to 1.8 m
Root scale changed from 1 to 0.01 (a 0.01x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Comments
Dont care if its stolen, its a default dancing particle.
2Is this full body ready?
0****** be hating, ****** be cum slags, Get the **** off this property before I blow your head off
0i am at loss of words
0fyi these things are laggy as ****
0why tutorial, its easy and simple to do lol
0lol
0