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Auto-fixed version available3 fixes applied27.3 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/FBX/ObeseMale.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/LoudEating-VRCMods.prefab' and ready-to-open scene 'Assets/LoudEating-VRCMods.unity' instead: a prefab of the avatar model 'Assets/FBX/ObeseMale.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.991x root scale.
Resized the avatar to 1.8 mThe new prefab overrides the model root's scale, from 0.025 to 0.991, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Added multi-avatar upload instructionsThe package contains 4 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
Mto bom kkkkk bem semelhante
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