I am not sure if you need to get dynamic bone asset for this to work but it is recommended to have all assets imported before you open unity package. Then just open Lu Bu scene file and upload it to VRChat.
I've put dynamic bones in feathers, hair, skirts and colliders in both hands. No eye tracking/blinking unfortunately.
There are 3 custom gestures:
Fist - brings up Lu Bu's iconic Sky Piercer halberd
Finger point - starts drawing with right index finger tip.
RockNRoll - deletes all drawings.
Please leave feedback so I can fix any issues.
Legal Stuff
Model is made by Koei Tecmo and Omega Force. Extracted from Dynasty Warriors 8. I joined meshes in Blender and added the features mentioned above in Unity.'
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Auto-fixed version available2 fixes applied3.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Lu Bu/Lu Bu.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Lu Bu-VRCMods.prefab' and ready-to-open scene 'Assets/Lu Bu-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Lu Bu/lubu.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.207 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Added multi-avatar upload instructionsThe package contains 3 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
Any idea on how to change the drawing color? Amazing model all around.
0really cool avatar, thnx
0@drakeos if you do not know how to resize, then watch the tutorial again and it will explain everything for you
0i cant get it to upload .....
0How do you resize ?
0To fix the too large bug just resize the scale of the massive pencil. I made it 0.1 on all axis and unity allowed the upload.
0Gettings the message this avatar measures are too large
0