Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Tohru/TohruScene.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/TohruScene-VRCMods.prefab' and ready-to-open scene 'Assets/TohruScene-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Tohru/TohruAtlas.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.337 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.084x root scale.
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1Another Dragon head to add to my collection. Of course I'll have to detatch the head first, but I've slayed many mythical beasts in my day. This one should be no problem.
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1when you end up in the wrong VRCMods comments.
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