Great work on this one! I rigged a really kickass dynamic bone-based tail on each of my builds, along with a separate one for the hair and it turned out better than the copy on the Hazbin Hotel avatar world.
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Auto-fixed version available2 fixes applied3.2 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.95 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
OMG. Thanks.
2can u make Blitzo
1***
1it is saying that it it is published but there is no name and i cant upload it :(
0Great work on this one! I rigged a really kickass dynamic bone-based tail on each of my builds, along with a separate one for the hair and it turned out better than the copy on the Hazbin Hotel avatar world.
0its my first time using this app. ;-; and idk how to use it.
0I can´t build and publish Moxxie. Why? :(
0