This is scuffed in some places. Bones on the butt, thighs, and chest if you wish to add your dynamics to it. I don't know why I made this. All of the items used are public assets that I've found in servers. I do commissions and make actual avatars that take me hours or days at a time depending how much free time I have. You can view those in my server. I plan to make a world also.
Fullbody Ready
Little Dynamics/No Colliders
Facial Expressions Included
Tell me if the package is missing something or is messed up.
Have fun :)
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Auto-fixed version available2 fixes applied21.2 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.268 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
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