Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Vladimir Makarov/Vladimir Makarov.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Vladimir Makarov-VRCMods.prefab' and ready-to-open scene 'Assets/Vladimir Makarov-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Vladimir Makarov/Vladimir Makarov.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.669 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.028x root scale.
Comments
im about to make a drip makarov with this ****
0guy use of the you T-Pose
0