so i dragged and dropped, yet i am now getting a Shader error saying it's failing to open source file '..\CGIncludes\FlatLitToonShadows.cginc' at line 148 (on d3d11)
so i found a problem that the legs sorta spaz out when i use it. i dunno if it's just me butaround the knee area they sorta extent backwards like spikes (i'm a newbie to unity stuff so i dunno how to explain it).
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