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Description


'A little model edit I've made. There was already a Dia model for MMD, But it had a no VRChat port rule. So I made my own

Body by nanakoz
Head by auauauaua
Hair by Montecore

REQUIREMENTS:

Cubeds Shader: https://github.com/cubedparadox/Cubeds-Unity-Shaders
Gem Shader: https://assetstore.unity.com/packages/vfx/shaders/gem-shader-3
Poyomi's Rainbow Shader: https://vrcmods.com/item/2320-Poiyomi-39-s-Rainbow-Shader
'

Comments
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bingobangobongo 1547858098 ago

did anyone ever figure out how to fix the leg texture stretching

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Turtleguy121 1544362000 ago

so i found a problem that the legs sorta spaz out when i use it. i dunno if it's just me butaround the knee area they sorta extent backwards like spikes (i'm a newbie to unity stuff so i dunno how to explain it).

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09williamsad 1543775643 ago

i found did not have any issues with the sphere texture, it was more simular, would post am imgur but vrcmods blocks links, email me on [email protected] if you want to see mine

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freezybh Author 1543771463 ago

Hi William
I tried doing that, But I had some problems with the shader that allowed me to use sphere textures. So I decided to use the Gem shader, Plus it looks more pretty, althrought not as similar as in the anime.

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09williamsad 1543769873 ago

There is a better option than the gem shader, if you use the mmd sphere texture in unity using mmd for unity that the pmd file uses then it will preserve the hair effect, contact me if you do not know how to do that, 09williamsad

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