DeeDee
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Description
'DeeDee from Dexters lab as requested. Unfortunately there's no eye tracking, lip sync, or dynamic hair.'
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DeeDee #75
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Auto-fixed version available 1 fix applied 542.9 KB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Scenes/DeeDee.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/DeeDee-VRCMods.prefab' and ready-to-open scene 'Assets/DeeDee-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Avatars/DeeDee/DeeDee.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.538 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
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Upload to VRChat? Step-by-step guide (SDK3)
Comments
@cathrinelydia2 Probably, I found a model but it's gonna take me a while to get the tri's down from 100,000.
0YASSSS!!!!can you make Red from cow and chicken?
0YUSS! Thank you!
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