I was having an issue with this avatar. I got this error when trying to Build & Publish on Unity: The following component types are found on the Avatar and will be removed by the client: MeshColliderI found out the Heart icon is causing it, so if you are having the same issue, you must select the Heart and remove the MeshCollider from it. :) The skin is perfect, btw!
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Auto-fixed version available1 fix applied6.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Vinsmoke Sanji/Sanji.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Sanji-VRCMods.prefab' and ready-to-open scene 'Assets/Sanji-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Vinsmoke Sanji/sanji kuroasi.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.775 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
I was having an issue with this avatar. I got this error when trying to Build & Publish on Unity: The following component types are found on the Avatar and will be removed by the client: MeshColliderI found out the Heart icon is causing it, so if you are having the same issue, you must select the Heart and remove the MeshCollider from it. :)
0The skin is perfect, btw!
Awesome
0