Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/RiskofRain2/commando.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/commando-VRCMods.prefab' and ready-to-open scene 'Assets/commando-VRCMods.unity' instead: a prefab of the avatar model 'Assets/RiskofRain2/commando.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.541 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
textures are weird. Just me?
0Agreed, might as well yeet most of them onto here. Good job btw, been dying to get my hands on some risk of rain models
0Make the mercenary please?
0