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Auto-fixed version available1 fix applied2.9 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Papyrus ver1.1/vrchat Papyrus..prefab) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/vrchat Papyrus-VRCMods.prefab' and ready-to-open scene 'Assets/vrchat Papyrus-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Papyrus ver1.1/Materials/Pls no..fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.682 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.093x root scale.
Comments
why are the face emotes all stuck on the outside his face and not the inside or were ever they go
0why upload an avatar that doesn't work?
0