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Description
'Helena Ninja costume (DLC)
Dead or Alive 5 Last Round
Dynamic Bones, Visemes, Eye Tracking and full body tracking (But not tested), 43k polygons.
Also included gesture with mask and katana, and one dance emotion.
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Auto-fixed version available1 fix applied18.7 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/avatars/DOA5/Helena/Ninja/prefab/Helena Ninja (Pony tail).prefab) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Helena Ninja (Pony tail)-VRCMods.prefab' and ready-to-open scene 'Assets/Helena Ninja (Pony tail)-VRCMods.unity' instead: a prefab of the avatar model 'Assets/avatars/DOA5/Helena/Ninja/models/Helena Ninja (Pony tail).fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.61 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
Hair is pink. Everything else works. I also have the cubed unity shaders.
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