Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/4GO/4GO_Rom/4go_rom.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/4go_outfit-VRCMods.prefab' and ready-to-open scene 'Assets/4go_outfit-VRCMods.unity' instead: a prefab of the avatar model 'Assets/4GO/4GO_Rom/extra_outfit.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.162 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
The extra outfit model included in this package is over 20000 polys. Do you plan on decimating it to be under the poly limit?
0@BlancC Nice then. Thanks
0@BlancC Do you have any plans on extracting other character models from games in the future? I would have a request to ask you IF possible. Send me a message on discord if you want to talk about it. It isnt a complex model, so you shouldn't worry much if you decide to do it. My nickname on discord is Kurisutina#9314 .
0@YoImADog sure, the models are already fair game for anyone who can extract them from the game. ^^
0@BlanC I'm making a edited version of this model for personal use. I got ya permission to do so?
0Amazing job, all great avatars! Thank you very much! <3
0One hour, 6 avatars. Wow, you're impressive. :o
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