Hoouin Kyoma (Okarin) animations cellphone cans
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So, initial blend shapes work and all that is pretty solid. Though, even for desktop play, this doesn't use any of the proper methods of doing gesture overrides. That's why the existing ones are broken (and bound entirely to the forearm). Gesture overrides using props shouldn't be done using blend shapes at all. It's inefficient at best. Just a short bit of info for avatar creation going forward. Plenty of resources for the basics of gesture overrides, after all. : )
0@ransesvf you can find me on twitter as @Manek_kun or in tumblr as manek-tmblr
0I wanted to ask you something in private
0@ransesvf sorry i never used discord before but it looks pretty useful for many modelers
0Do you have discord?
0@MGFABI im sorry i couldnt tested on vr i could only see it on the unity but i´ll try to improve it
0the way you hold the cans & phone is really broken in VR
0PLease do Mayuri :D
0@NikitoUmata trap or normal?
0i have a request, more a challenge. Can you upload a working model of kirito without the jacket.
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