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Auto-fixed version available2 fixes applied7.8 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/School Boy/Lenn [Open Me!].unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Dont Touch!-VRCMods.prefab' and ready-to-open scene 'Assets/Dont Touch!-VRCMods.unity' instead: a prefab of the avatar model 'Assets/School Boy/school boy.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.301 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.085x root scale.
Added multi-avatar upload instructionsThe package contains 2 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
Maybe download the stuff in the Description and inport it into unity and try again.
0great model though has some issues with the 20k poly limit
0Nice! Thanks for the nice model :D
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