Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Characters/public/brefab.prefab) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/brefab-VRCMods.prefab' and ready-to-open scene 'Assets/brefab-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Characters/public/GoobKnuck 1.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 24.069x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 0.02 to 24.069, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
i cant make the model to work properly with the mouth, can anyone pls help me with that
0It says model too short
0goobie
0I'm a little new at this, just downloaded smack lips on unity now what do i do
0thats it buddy
0Goob im steal this yes bye
0lol im still gonna keep ur world Favorited xD
0Yes. Very good.
0good wank material
0Thats it buddy
0Imma grab and snort your prefabs >:)
Thanks Goob. :heart:
0