Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/TDA Infinity Miku/Infinity Miku.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Infinity Miku-VRCMods.prefab' and ready-to-open scene 'Assets/Infinity Miku-VRCMods.unity' instead: a prefab of the avatar model 'Assets/TDA Infinity Miku/Infinity Miku.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.43 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
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