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Auto-fixed version available3 fixes applied10.0 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Created a Unity scene for the avatarThe package contained no .unity scene and no .prefab. Created 'Assets/Soldier-VRCMods.unity': a scene with the avatar model 'Assets/Soldier.obj' placed in it and a VRChat SDK3 Avatar Descriptor on its root, with the viewpoint at 1.685 m in world (eye level), derived from the measured model height. Open this scene in Unity to upload the avatar.
Added a VRChat Avatar DescriptorAttached a VRChat SDK3 Avatar Descriptor to the model root in 'Assets/Soldier-VRCMods.unity' and set the viewpoint to 1.685 m in world (eye level), derived from the measured model height.
Resized the avatar to 1.8 mThe new scene imports the model at 0.009x scale (from 1), so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
to get bones from chris walker you must put on humanoid and go configurate, put upperchest as spine 3 i think...
0hes got no bones :(
0@jackster because he is scary asf lmao
0whjy "This file may not be suitable under VRChat Community Guidelines"
0