5 of 5 free downloads left today.Sign up to get 100 downloads per day for free.
Auto-fixed version available4 fixes applied514.9 KB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Created a Unity scene for the avatarThe package contained no .unity scene and no .prefab. Created 'Assets/Gondola-VRCMods.unity': a scene with the avatar model 'Assets/Assets/Gondola.fbx' placed in it and a VRChat SDK3 Avatar Descriptor on its root, with the viewpoint at 1.685 m in world (eye level), derived from the rig's head bone. Open this scene in Unity to upload the avatar.
Added a VRChat Avatar DescriptorAttached a VRChat SDK3 Avatar Descriptor to the model root in 'Assets/Gondola-VRCMods.unity' and set the viewpoint to 1.685 m in world (eye level), derived from the rig's head bone.
Resized the avatar to 1.8 mThe new scene imports the model at 0.02x scale (from 1), so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
benis :----DDDDDDD
0