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Auto-fixed version available2 fixes applied88.0 KB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Seymour_Skinner_VRChat.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/eye (1)-VRCMods.prefab' and ready-to-open scene 'Assets/eye (1)-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Seymour/PC Computer - The Simpsons Hit & Run - Principal Seymour Skinner.dae' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.053x root scale.
Resized the avatar to 1.8 mThe new prefab overrides the model root's scale, from 0.021 to 1.053, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
. . .why did I just only download a notepad thing instead of the model, WHERES THE MODEL
0something is wrong with the eyes. i imported the cubed unity shader but the eye was grey
0Finally. I can roleplay as my favourite waifu.
0No problem.
0Alright it works! Thanks for the model
0Should work now. I had to tweak a few things and delete the SDK and shader files.
0It's says it's missing Prefab? (Unless I am missing something as I installed the Cubed Shaders before putting in the model)
0