Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Halloween Loli.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Halloween Loli-VRCMods.prefab' and ready-to-open scene 'Assets/Halloween Loli-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Avatars/Halloween Loli/halloween Costume 2k18.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.23 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Added multi-avatar upload instructions
The package contains 2 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
Why I'm getting "Halloween Loli" .unity file? or am I doing something wrong? LOL
0Wrong file?
0