Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/multicam nvg helmet hoppou.prefab) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/multicam nvg helmet hoppou-VRCMods.prefab' and ready-to-open scene 'Assets/multicam nvg helmet hoppou-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Hoppou HECU Asset files/hoppou/Hoppou HECU 3.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.768x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 0.076 to 1.768, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Added multi-avatar upload instructions
The package contains 3 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
this is important
0when you go rapid fire mode, without vr set you have to rely on object you want to grad so you can point the MP5 , then press F6 or F7 for grenade launcher. And the funny part is an "adjustable wrench" appear on your left hand.
0If anyone is getting the error that says "the following component type is found on the avatar and will be removed by the client: ONSPAudioSource" this might help. Find all of the audio sources in the scene (they're all on gun related objects), and on each of them you have to delete the ONSP Audio Source component in the inspector tab. The audio source is still there and you should be able to upload it now.
0Thank you for the models uploaded really great to see that I can finally add them to my personal avatars :D
0Cheers
0yeah there's gun shot sound effects on em
0Does it have sounds? :)
0Glad you like em! You can hide and unhide certain meshes to whatever you want your avatar's head gear to look like.
0finally I don't have to go back there and apply this avatar- "Over and over again!!~ (just like before~ )
0Thank you
0