If I recall this was released on Github a while back and is a poorly optimized circle trail. Anyone that sets this up will need to tinker with it quite a lot to get it to work right.
Well, I modded my SDK so I can upload whatever size in height/polygons I want. But, I am not allowed to post models on here that are over the limit or require my modded SDK.
Osiris32, considering I use personal models with over 100k polys and have yet to be banned it sounds like your information is bullshit.Subtotal, there shouldn't be any lag at all with this model.
So what you're saying is, that you will be downloading, editing, and reuploading a model that I uploaded? Meaning it will be a stolen model and will be taken down. However, I don't mind to rip a different one and reupload it. Seeing as I had already planned on fixing it. Lastly, if you checked my uploads you'd see I use their Video Game counterparts for all of the uploads.
I use this shader for a few of my models. It gives them a nice materialization effect. Which is a really nice effect to use for certain animations and for sneaking up on people.
You could upload the model itself into Blender and decimate the polygons a little bit. Personally I bypass the limit for my avatars because I find the 20k limit to be ridiculous.
It clearly states in the description. that it's not rigged. Not sure what you mean about it not being textured as I just checked and the files are there.