@LoaFi, you'll need to re-assign the materials in Unity. Look in the materials folder and click on the balls and select the appropriate png. Make sure you have Cubeds shaders available for download here: https://vrcmods.com/reqs/cubedunityshaders.unitypackage
Yeah guys, sometimes even if a model is High Poly, it's more often than not been optimized by the original maker or us. The way they'll be rendered in-game won't have too much of an impact on other players unless their machines are really really bad.
In the next week or so I'll be updating this and all my other uploads to fix issues that many people seem to experience. Be patient and I'll do an @everyone on discord when updating is complete.
In sketchfab goto render settings and change the X-position of the model. That'll rotate it into proper place so you can look at the entire model easier.
Have you downloaded the newer upload? If they're purple/pink when you open then you need to re-apply the textures. Click on the material ball in the material folder then drag the png into the Main Texture slot
@Ethereum, thanks for linking directly to the artist I probably should've done that myself.@Lightning that's something wonky with Unity, I don't know why. But if you go through each material there will be one with its color set to purple, just set it to white and It should look fine.
Ads help keep VRCMods free. After disabling your blocker, click the refresh button below.
🌸 Hey friend! We rely on ads to keep this site 100% free — no signups required for downloads or content. Please consider turning off AdBlock so we can keep things running. We appreciate your support 💖