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Description
'Corvo Attano is the protagonist of Dishonored and one of the two playable protagonists of Dishonored 2. Previously the Royal Protector and secret paramour to Empress Jessamine Kaldwin, Corvo is framed for the Empress's assassination, stripped of his title and imprisoned by the usurper to the throne of the Empire, Lord Regent Hiram Burrows. Corvo escapes and becomes a vigilante assassin for the Loyalist Conspiracy, using the powers granted to him by the Outsider to eliminate Burrows' confederates, clear his name, avenge the Empress' death and restore their abducted daughter Emily to the throne.
Sorry but i'm new here. Why is the model pink? If i understand correctly the materials/textures is not attached to the model. I'm not sure how to do it.
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Auto-fixed version available1 fix applied17.6 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Dishonored - Corvo Attano/Click me.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Click me-VRCMods.prefab' and ready-to-open scene 'Assets/Click me-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Dishonored - Corvo Attano/Corvo.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.485 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.9x root scale.
Comments
Sorry but i'm new here. Why is the model pink? If i understand correctly the materials/textures is not attached to the model. I'm not sure how to do it.
0Same I need to know how to fix the hair
0The hair is poking through the hood, any way to fix this? Sorry, I'm not very good at this.
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