Vegetable
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You can upload this avatar to VRChat See tutorial
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Sweet as, uploaded fine! Works great in game, thanks again for the help!
0Oh you just click on the avatar descriptor, scroll to the bottom and detach the blueprint ID and you'll be all good
0continuation: Please sign in with the correct account or detach the Blueprint ID (accessible on the VRC_PipelineManager) associated with the descriptor.
0Hey i get this error when i go to build and publish: The signed in account does not have access to the blueprint associated with your VRC_Avatar(or scene) Descriptor
0oh ok, thanks man!
0You can use a modified sdk that removes the polygon limit, the source project file I linked is all set up and ready to go for uploading
0how do i reduce the polygons it has 55k while vrchats limit is only 20k
0sexy yes
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