Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Knuckette/Knuckette.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Knuckette-VRCMods.prefab' and ready-to-open scene 'Assets/Knuckette-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Knuckette/Knuckette.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 4.68x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 0.005 to 4.68, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
cheers for the mention c:
0Oh shite. My bad. Hit upload and went to bed. Fixed!
0I feel like you could have at least given me credit for the crown even tho you were rushing for "first".
0Besides being the worst thing I've seen this week, It's nicely made so, props!
0Is da Princess. Is not da queen
0is dat the queen
0