Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Llenn/Llenn Scene.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Llenn Scene-VRCMods.prefab' and ready-to-open scene 'Assets/Llenn Scene-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Llenn/LlennOpti.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.24 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
How do you download it onto VRCHAT?
0thank you for the great llenn avatar ive been looking for one
0its pink for me and yes i added dynamic bones in the unity file and vrc sdk+cubed unityshader and then imported the lenn unity package and its still pink. what am doing wrong because when i do this is works but it doesn work?
0what a poly limit? @RevampedNinja I uploaded with new VRCSDK-2019.02.07.17.08_Public and Unity 2019.4.145f1, and its only say is a bit high and optimum is 35k, not more. And Thx for the Work Lyeco, Nice cute Lleen :)
0How to bypass 2019 SDK poly limit?
0FIRST
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