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Description
'--------------------------------------------------------------------------------------
-----> MODIFIED SDK AND MODEL IS IN THE README <-------
[For your own custom model with Items/Particles or private lessions
add me on Discord (Jannik#0725) so we can talk about it. Or join my
Server https://discord.gg/DTxc3b5 ]
Miku Beige with everything you could ever want on a model: Particles,Dynamic Bones,Faces, Emotes, Lyp sync, Eyetracking.
Installation:
1: Import the unitypackage and open the "README MIKU"
2: Go to the download link and download the unitypackage called Miku
3: CREATE A NEW UNITYPROJECT (dont use your own vrcsdk)
4: Import "Miku" and open the scene "Miku"
5: Upload
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Auto-fixed version available1 fix applied3.0 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/OPENME MIKU.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/NOT THIS ONE-VRCMods.prefab' and ready-to-open scene 'Assets/NOT THIS ONE-VRCMods.unity' instead: a prefab of the avatar model 'Assets/high poly model.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.6 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
how to fix "please fix all compile errors first"?
0Can someone tell me what I need to delete in order to get just the base avatar without the facial animations, fire, or cat ears?
0Nicely done as always. Any more male avatars in your pipeline?
0Where is the Modified SDK?
0i have no idea ... i know how to install normal models , but on this one i dont know if i need already miku then replace with new miku...
0Deleted Flame Paticle version Plz
0