Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3
Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.52 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip sync
Set lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
when I try to uplaod it says ''future proofing your content'' and it don't uplaod the avatar what can i do ?
0bad
0@Mcceag you may need to ass a shader, if you already have one imported, try adding textures
0Shes just purple when I try her. Im very new at this if someone can point me in the right direction that would be great
0Now and always my dood @nanights98
0ERP When?
0Lol i would but i got way too many avatars and worlds planned. @KingCDog
0This is pretty neat! If you could make a lolathon that would be GREAT! Id even pay you to make it.
0*** time
0someone say ***?
0***
0man, if only someone would come along and tell me what I really want and needed.
0