Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/1/One.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/One-VRCMods.prefab' and ready-to-open scene 'Assets/One-VRCMods.unity' instead: a prefab of the avatar model 'Assets/1/Luffy.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.6 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
If it was rigged with Mixamo, go to the model and change the spine to spine 2.
128You think lip tracking might happen?It would be perfect.
34Luffy - One Piece*
13I reset the model to the site. Now it should work properly.
1not working, the scene is invisible avatar, when i try to make new one its said "spine hierarchy missing elements, make sure that pelvis, spine, chest, neck, and shoulders are mapped"
1Thank you for your comment. Corrected
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