Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/knuckles/Creepy Knuckles mouse/Creepy Knuckles mouse.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Creepy Knuckles mouse-VRCMods.prefab' and ready-to-open scene 'Assets/Creepy Knuckles mouse-VRCMods.unity' instead: a prefab of the avatar model 'Assets/knuckles/Creepy Knuckles mouse/knucklesmouse3.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.605x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 0.25 to 1.605, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
is there a map for this
0Mixamo rigged? No thanks, mate.
0